01 - Drill Baby Drill!
Draft completePublished draft: map positions, bear collection, and XOR flag decoding.
Overview
I began by opening the game and exploring the maps. Each level has rocks to avoid and a teddy bear hidden at a specific horizontal position. The goal is to drill straight down at the correct X coordinate, recover every bear, and finish the last level.
Finding the flag routine
After reviewing the source, I found the GenerateFlagText function. When a bear is collected, the game adds player.x to bear_sum; on the final level it passes that value to GenerateFlagText and shows the result on the victory screen.

The X coordinates are the lengths of the level names:
California = 10
Ohio = 4
Death Valley = 11
Mexico = 6
The Grand Canyon = 16
The flag routine shifts the total right by eight bits, then XORs each encoded character with that key plus its index.

Solving it
I wrote a short script that calculates the value from the level-name lengths and performs the same XOR loop. The result matches the in-game victory screen.


Downloads
Download the placeholder task-file attachment
Future files for this task can be placed in static/downloads/writeups/flareon-12/01-drill-baby-drill/ and linked here.